Fnatic, despite being messy and not really showing up, the aggressive style put up a better performance against SKT. TSM tried to play reactive they're not in the playoffs. I ask whether he thinks that proactive instinct is the better one to work with. AHQ in the final game against SKT - that was refined but too refined because they were too defensive." They're not necessarily refined enough for it always to be right. "Fnatic have that style of go in, go ham, go deep. They were beaten on the international stage and on the local scene by teams who are more proactive. An extreme example: GE Tigers from Korea are a very defensive and reactive team. But their approach is that proactive plays will more frequently win you games than reactive plays. "Do they always have to take those fights? No. "They're a heavily aggressive team and a team that gets victories through kills and fights," says Quickshot. There's a certain amount of "ramming into the other team" in their aggressive play, sometimes yielding great results, sometimes leaving you wondering why on earth that seemed like a good time to initiate. Fnatic too, were sticking with their signature style, but theirs reaped more in the way of reward. TSM were punished for not adapting on that front. If you know somebody's being dived, steal buff or push their towers." Or, if Santorin wasn't there to defend, he needed to have been pushing or challenging. TSM needed to respond by protecting their objectives and their jungle mobs. It's not the kills or the camping, it's what happened after. There's some pressure to be pointed on Santorin, the jungler, for not being in the area to back up his teammate. "You can give up kills on a player but you cannot give up control in the area. What was more important wasn't necessarily that he became the value of a creep but that they lost the towers, then lost control of the jungle. This particular event it was very heavily punished because teams could recognise that.
![lol quickshot lol quickshot](https://assets2.rockpapershotgun.com/msiday2a.jpg)
They're a 4-1 team and more often than not Dyrus is left on an island - it's the playstyle of the team. "I think you've hit the nail on the head," says Quickshot. But there's a difference between letting someone get camped to create other opportunities and letting them become an extra neutral creep to be farmed. That's not necessarily a problem in and of itself because letting an enemy team get distracted by one player can help create space elsewhere on the map - MOBAs are about balancing sacrifice and gain. One of the most visible issues facing TSM here was that of the multiple kills on Dyrus, their top laner. In the very last game of the day they did go back to their previous playstyle but the damage was done." It felt like they overthought things and were like 'This is the way to win'. "Coming into this tournament we had come to expect a certain playstyle and a certain level and they didn't do that in game one. The field they were facing wasn't the strongest but they showed up. It wasn't against the absolute pinnacle of the world.
![lol quickshot lol quickshot](https://i.ytimg.com/vi/ItOiAQx8CtE/maxresdefault.jpg)
They also won an international tournament a couple of months back. "Team SoloMid came into this tournament looking better than they ever have. "I think they massively choked," says Quickshot.
![lol quickshot lol quickshot](https://i.ytimg.com/vi/u4571ThyPf0/maxresdefault.jpg)
The first question: What the heck is TSM's problem? I sat down with shoutcaster Trevor "Quickshot" Henry to take stock of the day's proceedings and get his take on the MSI so far. Meanwhile, at the other end of the leaderboard, North America's Team SoloMid continued to crumble despite the chants and support from the home crowd. SKT had dominated the first day of proceedings but Fnatic were the first team to ruffle their feathers and it looked like the European side might actually take a win off the Koreans. Day 2 of the League of Legends Mid-Season Invitational brought with it the best games of the tournament so far, when Europe's Fnatic and LMS's AHQ took on Korean side, SK Telecom T1.